I always feel extremely elite when I get the opportunity to read an ARC, and as a result I end up reading some that are a little bit beyond the normal bounds of my reading tastes. Every once in a while, though, I’ll find an ARC that is right up my alley. That was the case when I got Thieves’ Gambit by Kayvion Lewis. It was the best-marketed ARC I’ve ever seen. I see ARCS all the time; Barnes and Noble gets them regularly, and as a bookseller I’m encouraged to take whichever ones strike my fancy in the hopes that I can handsell them upon their release, but they usually come the way a normal book would, in a regular box. Thieves’ Gambit, alongside two other upcoming teen books that will be published by Penguin, came in a fancy box with cardboard cutouts that invoked a sense of excitement and mystery. The three books were divvied up amongst myself and two other YA enthusiasts, and while those other books looked interesting, I’m very glad to have gotten the one I did. The box promised “A spot of The Inheritance Games, a taste of Six of Crows, an echo of Ocean’s Eleven.” I’m obsessed with Six of Crows; it’s probably my favorite book, so anything that purports to be like it in any small way is going to pique my interest. As for the other two comps: I like the Ocean’s movies—a well-written heist is always fun—and while I was ultimately disappointed in The Inheritance Games because of its overemphasis on romance and overall execution, I liked the concept enough that as a comp it isn’t a dealbreaker. I went in excited, expecting heists, chaos, and a team worth rooting for. I got it.
When will it be released?
Thieves’ Gambit is scheduled for publication September 26, 2023.
What’s it about?
Ross Quest’s family is famous amongst thieves, and at seventeen she’s already the best of the best at making tight escapes. Despite this, she wants out—at least temporarily—so she can have something of a normal life. She has everything planned, but then something goes horribly wrong: her escape plan unintentionally gets her mother kidnapped. With a demanded ransom of a billion dollars due in an impossibly short amount of time, Ross has no choice but to join the Thieves’ Gambit, a dangerously high-stakes thieving competition with an open-ended wish granted to a sole winner. Ross has the skills and the motivation to win, but her competitors are more to reckon with than she planned, including as they do a childhood-friend-turned-archnemesis and a suave gentlemanly guy who has made it his mission to charm her.
What’d I think?
As I said above, heists are fun; Thieves’ Gambit fulfills its promise of crime and capers. It was a little difficult to keep track of some of the twists and turns, but that didn’t do much to detract from the the experience. At times, Lewis chooses to keep some of Ross’ machinations secret from the reader for the sake of twists; this isn’t necessarily a bad writing choice, but the problem is that we are in Ross’ POV the whole time and it’s only rarely that she makes moves that the reader doesn’t see. This left me floundering at least twice (I’m still not sure when she and Mylo made that plan-within-a-plan). Still, despite these minor hiccups, the action keeps ticking along at an exciting pace and my confusion never threatened to overwhelm my enthusiasm. Once Ross gets to the Gambit, it’s hard to put the book down; there are enough challenges and with enough unexpected curveballs that you never quite know what’s coming. There are a variety of tasks to complete, and Lewis does an excellent job of convincing us of Ross’ skills without ever letting us quite grow comfortable with her odds.